No; no, this is not what I would call A Meta at all. But it’s going in here because I don’t know where else to put it :V
Earlier in the month I finally listed out all the gosh dang achievements, with a separate page for the ones I got from the initial playthrough; not linking that page since I’ll probably move/delete it at some point, but—aw what the hell:
the entire contents of the page, copypasted as-is
this isn’t really supposed to be A Page i just don’t know where else to put it
as of first (and as of writing (June 8), only) playthrough
all
- Good Morning!: Wake up in the morning.
- Oyasumi.: Go to sleep after a long day.
- Alt+F4: Defeat Download Window.
- See you, Space Boyfriend…: Defeat Space Ex-Boyfriend.
- Ohohohoho!!: Defeat Sweetheart.
- Buy high, sell low.: Defeat Mr. Jawsum.
- When I flex, I feel my best!: Defeat Pluto (expanded).
- Slime Time is Over!: Defeat Slime Girls.
- Whale done.: Defeat Humphrey.
- [ ! ] There’s something behind you…: Reach the other ending.
(TRUE: Do not save Basil. | HIKI: Play the route to the end. [unsure if moving out is necessary]) - Green Thumb: Water a plant back to life in Basil’s garden.
(Not mandatory, but can’t miss it.) - So majestic… so beautiful…: Fly the Butt Certificate in Cattail Field.
(Before climbing up to Otherworld, complete the quest Berly’s Lost Ball.) - [ ! ] Recycling is a concept.: Get all rewards from the Recycling Machine.
(Recycle 50 items to obtain the Universal Remote. There are two major methods for grinding recyclables: re/enter the Vast Forest grotto with the Shadow Dog, or scavenge the Junkyard via Kel. Both are luck-based; GLHF!) - What’s the big idea?!?!: Make your way and talk to the Lone Mole.
(Found in the Otherworld Outskirts.) - xD: Get the LOL Sword.
(Complete the quest Weeping Willow.) - Christmas Crusher: Ruin Christmas.
(Found in Sprout Mole Village.) - Winter Sympathizer: Choose the Winter Mole.
(Found in Sprout Mole Village; Spring, Summer, Fall, or Winter. Can only get one per file; save before answering to quickly get all four.) - [ ! ] Spring/Summer/Fall Sympathizer: Choose [The Rest Of The] Mole[s].
- AWEKJRLKJFLKASNFAWIJGAWEFJAWEKFJAKFAASJFKA: Kill the first Sous Chef.
(In Sweetheart’s Castle, Royal Kitchen, make at least one mistake during your first attempt at cake-baking.) - Everyone’s a critic.: Watch all movies in Sweetheart’s “throne room”.
(There are 11. Completely random!) - [ ! ] As expected from professionals!: Perfectly train the Sprout Mole choir.
([may require save-scumming?]) - Hope and Vigor!: Complete Orange Joe’s quest.
(Both in Orange Oasis; brother is on the second level of Dino’s Dig.) - The Chosen One: Turn the valve to the right in Rain Town.
- Ain’t nobody here but us chickens.: Defeat the Chicken? at the top of Dino’s Dig.
(May require save-scumming; if it runs, it won’t re-appear.) - The currency of the future…: Trade Clams for Clems.
(In Sprout Mole Village, complete the B.E.D. quest. Outside Last Resort after defeating Pluto, trade clams with Shady Mole.) - Ghost Party!: Have a Ghost Party.
(Complete the quest Ghost Party, then talk to the Tophat Ghost.) - [ ! ] Good Dog?: Pet all the creatures in Marina’s sector in Humphrey.
(If you poke one, just leave & re-enter the map to make it re-appear.) - [ ! ] Mmm… Sweetheart, I mean, Tofu.: Hold 99 Tofu.
(Can be obtained via Sprout Mole fights and shops.) - Bunny Exterminator: Defeat 100 Bunnies.
(Any variant works.) - Squizzard Exterminator: Defeat 100 Squizzards.
(Found at the Underwater Highway, Seacow Farms (and only there). All respawn.) - Thank you! Thank you! Thank you!: Commission Rococo.
(After defeating Sweetheart, can be found in the castle basement.) - Patron of the Arts: Commission all of Rococo’s art.
(Leave and re-enter Sprout Mole Village to trigger artwork completion. Costs 106,000 clams total, including the first.) - Power of Friendship!: Release Energy on your foes.
- [ ! ] One for the Road: Gain Bread using Bread Slice.
(Learned by Omori at Level 5.) - Perfect Weather Conditions: Defeat Kite Kid.
(Found in Pinwheel Forest.) - Gwahahaha!!: Defeat ???.
(Defeat Pluto in Otherworld before finding the Special Mixtape.) - [ ! ] Goodbye, World!: Defeat The Earth
(Found in Captain Spaceboy’s shortcut to the Junkyard; disappears on Two Days Left.) - Ohoooooooooo…: Defeat the Unbread Twins.
(Found in Orange Oasis, Breaven. (Poke around the graveyard.)) - The First Law: Defeat Roboheart.
(Found in the Slime Girls Lair, Molly’s puzzle room (post-cutscene).) - Minty Fresh: Brush your teeth every day.
- Good Dog: Pet a dog.
- [ ! ] Littering is bad, recycling is better.: Throw away something.
- R.I.P.: Read all the tombstones in the… dev room…
(Found in Black Space, The Neighborhood.) - [ ! ] You think you’re clever, huh…: Enter code: haveadollariguess at www.omocat-shop.com for $1.00 off.
(Name the protagonist “OMOCAT.” (Not available on consoles.)) - They call me Scarethrow.: Listen to Mr. Scarethrow’s rant.
(Found in the Junkyard. Dialogue loops when complete.) - [ ! ] It’s all a dream…: Unlock all achievements/badges. Thank you for playing Omori.
- One more day…: Reach the good ending.
(Save Basil, then continue against Omori.) - [ ! ] Close your eyes…: Reach the bad ending.
(Save Basil, but do not continue against Omori.) - Up high…: High-five Kel.
- Down low…: High-five Kel three times.
- [ ! ] Too slow!: Don’t high-five Kel.
- I’ll just take that…: Take $20.00 from Kel’s wardrobe.
- It’s honest work.: Complete all part-time jobs once.
- Against all odds…: Get a perfect score delivering pizza.
- [ ! ] That can’t be good for business.: Quit in the middle of a part-time job.
- Good Company: Go to Sean and Karen’s housewarming party.
(Two prerequisite encounters: Three Days Left at Fix-It, then at their house in the morning of One Day Left.) - Math Whiz: Complete the math worksheet correctly.
- Grammar Whiz: Complete the grammar worksheet correctly.
- [ ! ] Tummy Full of Fish: Feed the Stray Cat every day and sunset.
(Locations listed on this Steam guide.) - NEEERRRDDDDD!!!: Lose to Kim and Vance.
- [ ! ] The Art of Self-defense: Defeat The Hooligans with Pepper Spray
- Bees?: Battle the “bees”.
(During Two Days Left, found in Faraway Park after picking up the “pizza” order. Winning not required. (Disappears after the lake cutscene.)) - [ ! ] Music Connoisseur of Sorts: Insert every song into Gino’s Jukebox.
(This is a Process.) - [ ! ] The Very Best: Defeat the Pet Rock champion.
(This is also a Process.) - Reduce, reuse, and recycle!: Defeat the Recyclepath.
(Requires completing the Fashionable Mom’s sidequest on Two Days Left.) - [ ! ] Universally Loved: Receive all flowers in the hospital.
(This is a massive process.) - When she was here…: Give Flowers to Mari.
- [ ! ] Good Boy: Complete your To-Do List.
([reportedly unmissable, One Day Left]) - [ ! ] A Bit Less Lonely: Commission all of Gator Guy’s statues.
(Leave and re-enter Last Resort through the ground floor exit to trigger statue completion.) - [ ! ] Take Me to the River!: Let the plastic fish finish its song.
([needs batteries via Pinkbeard, then Frozen Lake]) - [ ! ] Welcome Home: Take the Keeper of the Castle’s power.
([after resetting Headspace, below Sweetheart’s Castle.] Will permanently override the Castle.) - [ ! ] I’ll cherish you all forever.: Get the Flower Crown from Basil.
([after resetting Headspace, not sure if story-obligated or at a specific place?]) - [ ! ] Anytime is a good time for a picnic!: Recover at all of Mari’s picnics.
- [ ! ] We’ll always be there for you, Omori.: Visit all mirrors.
- [ ! ] The view is pretty nice…: Look through all telescopes.
- [ ! ] See you, Space Husband…: Defeat Space Ex-Husband.
(Found at the peak of Snowglobe Mountain.) - [ ! ] The Brightest Stars: Defeat Pluto and The Earth.
(Found at the Junkyard shortcut, One Day Left.) - [ ! ] Inhuman: Defeat Mutantheart.
(Found in the Slime Girls Lair, One Day Left.) - [ ! ] Minor Imperfection: Defeat Perfectheart.
(Found in the Slime Girls Lair, One Day Left.) - [ ! ] Seriously, you’re the coolest!: Beat the Boss Rush.
- [ ! ] Repressed: Defeat every Something at the bottom of the Lost Library.
- [ ! ] Foes Filed!: Complete the Foe Facts! journal.
not achieved yet + reorganized
either
- There’s something behind you…: Reach the other ending.
(TRUE: Do not save Basil. | HIKI: Play the route to the end. [unsure if moving out is necessary]) - Recycling is a concept.: Get all rewards from the Recycling Machine.
(Recycle 50 items to obtain the Universal Remote. There are two major methods for grinding recyclables: re/enter the Vast Forest grotto with the Shadow Dog, or scavenge the Junkyard via Kel. Both are luck-based; GLHF!) - Spring/Summer/Fall Sympathizer: Choose [The Rest Of The] Mole[s].
- As expected from professionals!: Perfectly train the Sprout Mole choir.
([may require save-scumming?]) - Good Dog?: Pet all the creatures in Marina’s sector in Humphrey.
(If you poke one, just leave & re-enter the map to make it re-appear.) - Mmm… Sweetheart, I mean, Tofu.: Hold 99 Tofu.
(Can be obtained via Sprout Mole fights and shops.) - One for the Road: Gain Bread using Bread Slice.
(Learned by Omori at Level 5.) - Goodbye, World!: Defeat The Earth
(Found in Captain Spaceboy’s shortcut to the Junkyard; disappears on Two Days Left.) - Littering is bad, recycling is better.: Throw away something.
(maybe Faraway-specific?) - You think you’re clever, huh…: Enter code: haveadollariguess at www.omocat-shop.com for $1.00 off.
(Name the protagonist “OMOCAT.” (Not available on consoles.))
hikikomori
- Good Boy: Complete your To-Do List.
([reportedly unmissable, One Day Left]) - A Bit Less Lonely: Commission all of Gator Guy’s statues.
(Leave and re-enter Last Resort through the ground floor exit to trigger statue completion.) - Take Me to the River!: Let the plastic fish finish its song.
([needs batteries via Pinkbeard, then Frozen Lake]) - Welcome Home: Take the Keeper of the Castle’s power.
([after resetting Headspace, below Sweetheart’s Castle.] Will permanently override the Castle.) - I’ll cherish you all forever.: Get the Flower Crown from Basil.
([after resetting Headspace, not sure if story-obligated or at a specific place?]) - Anytime is a good time for a picnic!: Recover at all of Mari’s picnics.
- We’ll always be there for you, Omori.: Visit all mirrors.
- The view is pretty nice…: Look through all telescopes.
- See you, Space Husband…: Defeat Space Ex-Husband.
(Found at the peak of Snowglobe Mountain.) - The Brightest Stars: Defeat Pluto and The Earth.
(Found at the Junkyard shortcut, One Day Left.) - Inhuman: Defeat Mutantheart.
(Found in the Slime Girls Lair, One Day Left.) - Minor Imperfection: Defeat Perfectheart.
(Found in the Slime Girls Lair, One Day Left.) - Seriously, you’re the coolest!: Beat the Boss Rush.
- Repressed: Defeat every Something at the bottom of the Lost Library.
- Foes Filed!: Complete the Foe Facts! journal.
true
- Too slow!: Don’t high-five Kel.
- That can’t be good for business.: Quit in the middle of a part-time job.
- Tummy Full of Fish: Feed the Stray Cat every day and sunset.
(Locations listed on this Steam guide.) - The Art of Self-defense: Defeat The Hooligans with Pepper Spray
- Music Connoisseur of Sorts: Insert every song into Gino’s Jukebox.
(This is a Process.) - The Very Best: Defeat the Pet Rock champion.
(This is also a Process.) - Close your eyes…: Reach the bad ending.
(Save Basil, but do not continue against Omori.) - Universally Loved: Receive all flowers in the hospital.
(This is a massive process.)
last but not least
- It’s all a dream…: Unlock all achievements/badges. Thank you for playing Omori.
I am a slight stickler for archival, yes. There’s also a page with all the achievemnts, though at the time of writing it’s still a heavy WIP; content’s there, just bare bones and not organized any better than the Fandom wiki.
Anyway, main reason I’m here is because I just wanna trawl through my save files real quick. I used up all 6 slots somehow and wanna clear those out….
Man, I’m gonna miss Sunny on the title screen when I reset :,)
. . . update, my memory is ass, I only used 5. And also there’s no way to delete saves. Cool, cool. There is no real rhyme or reason to the order here, either!
File 1: Three days left…
Faraway Park, playtime 17:47:20.
Daytime. Sunny is shit outta juice and also cash. This miiiight have preceded the church scene? Man, if only there was a significant recurring NPC who reminded us what the next available things to do are….
- “Maybe Basil is in the bathroom or something.” Ok, rechecking the Let’s Play: for the record, this precedes the bit where Kel and Sunny have dinner at his place. Which makes me think Basil running off to the bathroom (y’know, to have an anxiety attack) was already an established habit, RIP.
Oh, cool fuckin beans, it is right at the expected breakpoint (plot-wise, at least, not gonna do the NPC runaround again). Past-me probably thought, after the scene, “man, this is something I might want to revisit, isn’t it” and I was right, actually. I keep wanting to redraw this bit as a comic or animatic or something, although the sheer scope of the thing keeps intimidating me out of it.
Anyway!
File 2: Two days left…
Forest Playground, playtime 69:37:25. Omori is already level 50.
That Is Quite A Jump, yes. I think I used this slot for my main file for most of the rest of the game (it’s the ending where things get muddled), so I’d wager this is after I finished all the sidequests and have nothing to do but trek onwards to Black Space.
—Yep, we’re right in front of Mari and the only quest left is “Empty House.” Probably gonna hold onto this save anyway, on the off chance I ever want to trawl back around Headspace, which is a thing I’ve definitely done in the months since beating the game. (Look, I’m not buying RPGMaker just to poke around, it’s either LPs/videos or my own saves or bust….)
P.S. killed 128 bunnies. Ha, cool programming number! (I think? Uh, I don’t know the technical details but it comes up a lot with dimensions and color values and such.) Also, whole party was max-level, charmless, and had good weaponry but I know they had their defaults for 90% of the game (only switched it out for the Oasis chicken to make sure it got slaughtered in one turn. That Was Not Necessary. I’m gonna try not to overlevel next round…).
File 3: Two Days Left…
Black Space, playtime 74:10:56.
Not sure where this is, exactly? —Oh, shit, this is outside the Church of Something. Don’t have much else to say or do here; may or may not keep this slot depending how far along the others are, as a “get other endings cheap/free” card. (I was definitely warned to keep a slot right before the decision to save Basil, but I think I overwrote it….)
File 4: ???
Backstage, playtime 83:19:43.
Ah dang, a’ight, already decided to beat the shit out of Basil then. Only way to go is forward (literally; Sunny shakes his head if you try walking down too far), and thennnn… Duet sequence, I think? The ending sequence is so Much it always gets jumbled in my head….
-checks LP- Oh wait no ok, Omori fight and then the Duet. Guess this is a quick ticket to the Oyasumi end, then…. :,D Saving just for that, I suppose.
(As a side note, Crime and Slander that the Fandom wiki doesn’t note this area, along with all the other abstract-as-hell maps from the truth sequence, under “Black Space.” They’re all incredibly important and symbolic and such, but they don’t get special pages like the rooms found via doors. Heck is up with that!!!)
File 5: One Day Left…
Faraway Park, 77:48:59.
I have no idea what this one i—oh my god it’s after I beat the fucking Recycultist minidungeon. Why did I skip a file here, anyway >:V There’s no partiiicularly plot-relevant point of interest here, seems like I triggered most of the breaktime dialogues already, and Kel prevents a return to Sunny’s house…
—oh ok it’s Basil check-in time, the gang doesn’t even know he’s hospitalized. Right, I did things… not out of order but it feels like it wasn’t strictly intended, with the subsequent dialogue like “well, we’ve got all day to ourselves; whatcha wanna do, Sunny?” ← Words That Mean Nothing To Someone Who Already Ran Around And Did As Much As Possible.
- God, I’ve complained about this already (not here just ~somewhere in conversation or personal notes or something), but there really are subtle touches in various cutscenes that you completely miss by either just watching a video (when you lose control of Omori, namely) or reading a transcript (sprite movements! pauses!!). Here’s a bit from this scene: After Polly heads back inside, Kel and Sunny (not in tandem but in short order) immediately turn to Hero. It’s such a little thing, basically just emphasizes what we already know (they both look up to him a ton), but still!!
- Anyway, will forever not be over how they phrased this dialogue, the general “last day here” sort of thing, and later “you will really miss them.” It’s left completely ambiguous as to why this might be Sunny’s last day here….
So, yeah, don’t need to keep this file either, but some other tidbits of note while I’m here:
- Wow, flavor text for Kel’s Pet Rock is “Kel’s best friend.” Hector is rock is dog is Rock(TM)-rock but my guy really doesn’t (didn’t, I guess) have a “best” friend anymore, huh.
- addendum: Right, right, also bears remembering that flavor text is also filtered through Sunny. Granted, Kel strikes me as a “has many friends but none(/few) are close” kind of guy, but it seems Sunny also thinks Kel has no BFFs left but his rock toy. Kind of self-deprecating in that way, on Sunny’s part; if he asked, I’d imagine Kel would call him a BFF again in a heartbeat.
- This would’ve surprised me if I hadn’t already seen someone talking about it (somehow did not notice during playthrough, or if I did then it didn’t stick to memory) but Aubrey already having a charm, the Pinwheel, is a nice touch! Reportedly it also isn’t there after she leaves it at the stump. Don’t feel like replaying the scene to check that, but I really need to dig into the pinwheel symbolism some time….*
- Sunny’s “weapon” is Hands, “This is all you have.” (sounds mildly pathetic/disappointed; yeah, the knife sure has more “cool” factor (but at what cost)…); Hero’s is Fist, “Gets the job done.” They Are The Same Fucking Thing and Sunny is still compelled to hold Hero’s in higher regard.
*Aaand immediately after writing that, jotted down a few thoughts, the more-publicly-comprehensible version of which is essentially: the fans of the pinwheel are to leaves of trees, and the pinwheel is a decidedly happier (or at least more nostalgic) counterpart.
- A recurring image is of leaves swaying in the breeze (maybe not that exact phrasing but something to the extent);
- trees are very much memory-related, albeit not the happiest memories;
- pinwheels, meanwhile, are definitely memory-related (colors corresponding to the characters, and subsequent conspicuous placements throughout Faraway), and there’s only nice if bittersweet associations here;
- and also, the pinwheel being planted in the stump makes it an artificial outgrowth/stand-in. (uh, “planted” pun not intended. but it totally works.)
Huh, y’know, I used to be kinda irked/confused by the pinwheel’s prominence in the thank-you screen (and Aubrey sticking it there at all; it kinda felt like her monopolizing Sunny’s memory), but maybe I was making the character association line too strong… I mean, that whole character development is a post in its own right (spoiler alert, I still have mixed feelings about it), and there’s definitely still a strong association made by that action. But maybe it’s more, like, generally cementing the memory than anything specific to any one person…? Hmmmm.
. . . Anyway, I guess I can actually call this a meta post now, cool :B organization be damned, do you see these convoluted, twisted, tangent-happy lines in which I think